


While there have been some 2D fighting games that have used mechanics like platforms in stages like in Savage Reign, these games are not really platform fighters as they play more like traditional 2D fighting games with an added gimmick. series, in which a damage percentage is displayed which indicates how far a player will be knocked back when attacked, in hopes of sending them beyond the stage boundaries. Many games in he genre have adopted the system pioneered by the Super Smash Bros. This can range from depleting an opponent's health bar to win, as in most traditional fighting games knocking out the opponent off the stage to win or get the most points in a match. While there have been many games that have been labeled platform fighters, they all generally feature different rewuirements to achieve victory. Movement is similar to platform games, where the player is able to move in any direction they like and be able to jump, double jump, or even fly depending on the game. Matches take place on a 2D plane, usually on a stage with platforms floating around for the player to use for better movement or attacks. A platform fighter is a subgenre of fighting games that cover games that emphasize fighting on stages with free 2D movement, similar to a platform game.
